Wednesday, 20 December 2017

More Romanians

With Sam Mustafa releasing the Romanian army OOBs for his game Rommel, I revisited the Romanian forces I had and worked out a 100 point mid war Rommel army. It consists of:

4 x Infantry Regiments, each of six infantry battalions and one 75mm field gun
1 x Cavalry Brigade of four Cavalry squadrons, three Jager Units and three Panzer 38(t)
1 x Guard Regiment of six elite infantry battalions and one 75mm field gun
1 x Armoured Regiment of three Panzer III, three Panzer IV and one 100mm field gun

This meant that I had just enough of the support weapons and cavalry, but was just shy of the infantry requirements by a couple of units. This prompted me to buy a pack of 24 figures from Command Decision, Old Glory sold them and their dispatch time was very quick.

I based them on bases the same size as my original figures and put three on a base:

Using a paint guide from the wargaming equivalent of Breitbart, they took no time to paint and I had eight more units ready for use in both Rommel and Rapid Fire!

And on Sunday, Ninjasaurus and I had our final game of the year. We had a quick bout of Wings of War, using some of the planes we'd never used before; three Morane-Saulnier versus three Halberstadt DIII. Slightly anachronistic, but never mind that. Here are some pictures from the game (I was the Germans):

The Germans lost 2-0. I am off to Vienna for two weeks over the festive period, so this blog will not be updated until I return, so have a merry Christmas and Happy New Year!

Saturday, 16 December 2017

1/48th Fokker Dr1 WIP

A few months ago I bought myself an Eduard Fokker Dr1 1/48th model kit. It has been sat on my to do pile for a while, until last weekend, when I started work on it. 

As with all Eduard kits it comes with a nicely detailed cockpit and interior, including some nice straps for the pilot!

It will be painted as Lt Friedrich Kempf's crate from Jasta 2 in 1917, I am avoiding the clichéd red triplane... For this I need it to be streaky Olive Drab, so I experimented by painting thinned down OD over a Pale Blue basecoat. I did two layers of streaking and I am happy with the initial results. It will look much better when the entire plane is finished.

However, I will be spending Christmas in Vienna with my wife, so I won't finish this plane until the new year. But stay tune for further updates!

Thanks for reading!

Tuesday, 12 December 2017

Spring chicken to shitehawk in one easy lesson

Over the last week or so, I painted the aircraft that came with the Plastic Soldier Company's new Battle of Britain game. it took longer than expected as I ordered some BoB decals from Dom's Decals over a month ago, but as Dom has been in absentia for a while, I waited as long as I could and found some on EBay instead. I already had a bunch of German crosses so that was a start, but all the numbers came from a set of Bf-109 specific decals. The numbers are all made up, but I like the look of them:

The British, on the other hand, are specific units. The Hurricanes are the 303 squadron, which was a Polish squadron (and amusingly, one of the 303 sqn Spitfires was mistakenly used as a advert for the Far-Right British National Party against immigration!). The Spitfires are from 19th Squadron. The decals are slightly too big as they seem to be 1/285th scale rather than 1/300th, but that just means you can see them better!

Unfortunately, I didn't have enough decals to do the extra three British aircraft, so they will have to wait a while longer. My painting was pretty rough and ready, as I did these quickly, but the decals bring everything together so it's not so noticeable. They certainly look a damn sight better than the horrible green and grey that they started in! As PSC are sending out a new set of aircraft as a lot of people complained about these, it means I'll have loads of 1/300th aircraft for BoB dogfighting! 

Thanks for reading!

Saturday, 9 December 2017

Russian Huts

I bought these three Russian huts from Minibits at Fiasco a little while ago. They are actually 10mm, but at three quid each, I couldn't let them go. Anyway, huts come in all shapes and sizes in Russia. They look slightly small for my 15mm figures, but they work perfectly for the abstract nature of Rommel.

They were dead easy to paint. I base coated them in Green Grey, then inkwashed them with a dark brown to get the plank details

Finally, I drybrushed all the wood with Khaki to pick out the highlights.

The chimneys were painted in Buff then inkwashed with brown again and finally I added a splash of colour on two of them by painting the doors and window frames in green and white. It was just enough to add a little bit of detail.

As I said, they are lovely little pieces, really well detailed and sharp. The corners were snapped off, which is why, I presume, they were cheap, but with the addition of static grass this is not really noticeable.

Another lovely addition to my rural buildings for Russia and ones that didn't break the bank!

Thanks for reading!

Wednesday, 6 December 2017

6mm French Caissons

Back at the Derby Worlds show, I picked up a pack of Baccus' French Caissons. These were big carriages full of all the stuff needed to keep the guns firing.

They have no real use in Blücher (which I will be using them in), but they look nice and add a nice dimension to the battlefield.

A very short post, but another thing off the painting list!

Thanks for reading!

Sunday, 26 November 2017

Somewhere on the Eastern Front Rommel AAR

On Saturda, Ninjasaurus and Dean called over for a tester game of Rommel. I had tried it out solo, but it would their first game of it. With this in mind, we used the same forces I had previously (100 points of Soviets and Germans), but I took the Germans as they had fewer individual units and they split their command between themselves. We divided our forces in half as per the scenario and left half off the board as reinforcements.

I also took the first turn to show how a full turn worked and edged my Panzers down the left flank. The infantry plodded along on the right.

The Soviets moved forward, taking control of the small village and also digging in on their left flank. I used a surprise attack event card to attack the village. I knew this wouldn't dislodge the defenders, but it caused some damage and as Rommel is all about attrition it was still useful.

The attack came to nothing and my Panzer IVs withdrew.

However, I used a second tactical move to relaunch the attack with fresh Panzers and infantry. Rather than lose two tank units, the Soviets withdrew and this allowed me to capture the village.

Meanwhile on my right flak I was closing in on the dug in Soviet infantry. I knew from experience that getting infantry out of prepared positions was a costly business. But my presence was enough to threaten them at this point.

Over on the left flank, the Soviet tanks launched their attacks, the T-26s piled into the village and my Marders faced off against KV-1s and T-34s! The latter using a surprise attack which blunted my defence.

Thankfully, my defence remained intact and I was able to withdraw the Marders to lick their wounds.

By counter attacking, a unit of StuGs and two infantry battalions wiped out their T-34 and T-26 that had previously been damaged. On my right flank, I had halted in front of the prepared positions. I was waiting for my reinforcements to arrive to help swing the situation.

The fighting between the tanks was intensifying as the Soviets attacked again but with no favourable advantage.

Just in the nick of time my reinforcements arrived on the table, this meant three fresh units of StuGs were able to bolster my damaged Panzers.

This caused more damage to the Soviets and also destroyed a unit on the extreme left flank.

By this stage, even though a single Panzer IV was faced off by two T-26s and a KV-1, I still had the advantage!

I pushed everything I had into another attack on the Soviet vehicles...

And they collapsed under the weight of of the combined StuGs and Panzers. After many turns of heavy fighting, the balance had swung to me.

With the fresh reinforcements adding to my weight, I attacked on the right flank, but this was always going to prove difficult to win.

Meanwhile in the centre, my previously successful StuG and infantry support were wiped out by attacking Soviet infantry. The overall advance had been blocked, despite me causing a lot of causalities on their vehicles.

Another armoured assault proved indecisive as the remaining KV-1 and T-34 fought off an attack by StuGs.

It wasn't to last though, another attack on the village cleared it out and the final Russian tanks were destroyed. However, their reinforcements had just arrived. Suddenly the back end of the table looked very full!

I had cleared the centre of Russian tanks, but now was facing a large number of fresh infantry.

The Soviet infantry in the prepared positions leapt forward in the attack and smashed a StuG and infantry battalion.

We ended the game there, on the tenth turn. The game was set to finish on the twelfth turn anyway and we figured neither of us would have been able to capture the objectives within that time.

It was a draw, with two objectives held by both sides. However, the Germans had destroyed about fifteen Soviet units to a loss of about ten. This just showed that although there were far less German units to start with, they were more than capable of holding their own in the game and tore huge holes in the Soviet defences. The German tanks in particular did very well and there was nothing left of the Soviet vehicles by the end. 

This was a great game, it flowed well and we all were able to hold the rules in our heads. What I liked with playing against an opponent was not knowing what tactics they were going to use. I had a few surprises, for example, when they withdrew from a fight despite me expensively stacking the odds in my favour to no avail.A great game and I look forward to our next one!

Thanks for reading!

Thursday, 23 November 2017

15mm American M3A1

I was going through some boxes the other day and came across these Plastic Soldier Company M3A1s that I bought a long time ago but had forgotten about completely! I thought they would make an nice addition to my small American forces (something I intend on expanding in the future) to give them some armoured transport. 

As with most of PSC's kits they went together really easily and construction was not a difficult task.

There is some nice stowage included in the kit and the detail is crisp and clear on the vehicles. Also, the crew are nicely posed and fit in their places well.

As with most PSC kits there are a lot of variations that can be used to make different vehicle types. I went for the M3A1 versions, with the winch and armoured machine gun position.

As I mentioned, these will be used for my Americans, they can be used separately in Rommel to designate armoured infantry or Rapid Fire to transport the infantry. 

Thanks for reading!
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